Finally got the trailer done for the most part, still need to work out some promo images that are meant to go at the end as part of the call to action on will usually in one of these things.
You can see it here
This took me a lot of trial and error for the most part. The first part was deciding what happens in the trailer, which I blocked out using text to describe what should happen. The next part was recording the footage I decided I needed in the blocking out process, which wasn't all that hard TBH. Then from there I finetuned where I wanted each clip to start and end based on how I decided each clip to be.
And now here it is, now to put on the promo images I'll be working on next.
I do hope to put the game out by the 28th, but I continue to have issues uploading builds through the SDK and steam support hasn't been responding at a good pace so far, so I am not completely sure.
Ok I am going to go watch Inside Job now